

Those rivals can then attempt to beat the shared time. Cameras record player times, which can then be shared among rivals. Speed traps are present in the game, and players can challenge each other for the top speed in a given area. Being the main theme of the game, a large focus of the game is on the festival itself and activities surrounding it, rather than just racing. In an interview with Turn 10's creative director Dan Greenawalt, he stated the game was developed in close relation to real music festivals-namely Coachella-and that he envisioned a more relaxed game-play experience than other games in the Forza series, while keeping a more realistic handling style. As a player's popularity level increases new special events are unlocked, such as races against helicopters and planes.

Cred also affects a player's popularity level in the game. These can be chained together in a combo, which in turn affects the money players are paid at the end of a given race. Acts such as drifting, jumping over obstacles and getting a car on two wheels all contribute to the player's popularity level. A skill system is implemented in the game players earn popularity during races by driving aggressively. The races start at the current location, and finish at a randomly generated way-point, usually more than 500 metres away from the player and their opponent. Players may challenge the other racers they encounter in a one-on-one race to a given location. The roads feature both AI traffic and when playing online, other festival drivers. It features multiple types of races, from drift to rally and point-to-point races. Here a Ferrari F40 races a biplane in a point-to-point race.įorza Horizon focuses specifically on casual street racing, rather than professionally on race tracks, as it takes place on a map of temporarily closed public roads. In this way, it's no surprise that the game is being received so well (check out our review).Forza Horizon features an updated version of the Forza Motorsport 4 engine. Even without this additional content though, Forza Horizon 2 certainly has no shortage to cars to strive for. Only progress in the Xbox One version of Forza Horizon 2 will count towards your overall Forza Score (and Tier Level) in Forza Rewards."Ĭonsidering it's a program meant to reward devoted fans, it's too bad that some sort of incentive could not be levied towards last-gen consumers. In addition, progress in the 360 version of Forza Horizon 2 does not count towards your Forza Rewards Tier Level score. "This means that Xbox 360 players will not receive Forza Rewards credits or cars. While certain limitations like a lack of DLC are to be expected from a port of this nature, it's unfortunate to hear that these gamers will also miss out on Turn 10 Studios' loyalty program. In it, he spoke about the game's first DLC pack - the Mobil 1 Car Pack, which is out now - before going on to explain the situation for Xbox 360 gamers.

This comes as part of a post to the game's official forum by community manager Brian Ekberg.
